//
//  LaserProjectile.h
//  iFly
//
//  Created by User-10 on 12/7/14.
//  Copyright (c) 2014 TeamDifferent. All rights reserved.
//

#import "ProjectileNode.h"

@interface LaserProjectile : ProjectileNode

+(instancetype)laserWithPosition:(CGPoint)position andDamage:(NSInteger)damage;

+(void) shootLaserFromPosition:(CGPoint) position atDirection:(CGPoint) laserDirection inScene:(SKScene*) scene;

@end
